Sunday, February 9, 2014

Flappy Bird Review

I spent about five minutes with Flappy Bird, and that's all you really need to be able to judge the full game. And what I found was not remotely interesting.

The image to the left fully describes the depth of Flappy Bird. In the game, you play as this odd, fish-like, thing with one wing, one eye, and some seriously puffy lips. All you have to do is tap the screen to keep Flappy Bird afloat. if you touch the pipes you die, and it asks you to play again. That's it. That is Flappy Bird. Many games are like this, but all of them have done it so much better than what's on display here. Flappy Bird has the WORST hit-boxes I have ever seen. That picture to the left? I've had several instances where I died in that position, literally directly in between the pipes. THERE'S NOTHING THERE FLAPPY BIRD WHY THE HECK DID I DIE. The game causes nothing more than sheer frustration. The graphics are 16-bit and bland, completely ripping off Mario's classic Warp Pipes without even trying to say that it wasn't his design. The only thing I can give Flappy Bird credit for is it's addictive nature. I will admit, dying at 5 point sucks, and you want to continue trying to beat that, when there is really no point. In the end, Flappy Bird is technically imbalanced, boring, monotonous, frustrating, and a terrible one trick pony. Flappy Bird was taken down today by it's developer, and the App Store/Google Play Store is better off without it.

SCORE: 2.0
+ Pointlessly Addictive
- Technically Imbalanced
- Boring
- Monotonous
- COMPLETELY frustrating (may cause phone throwing)

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